WAP for game constructo
#include<iostream.h>
#include<conio.h>
class Game{
int goals;
public:
Game(){
goals=0;
}
int getgoals(){
return goals;
}
int incrementgoals()
{
return goals++;
}
};
void main(){
Game g;
clrscr();
cout<<"
No od goal when game is stared.. : "<<g.getgoals();
g.incrementgoals();
g.incrementgoals();
cout<<"
No od goal when game is little later.. : "<<g.getgoals();
getch();
}
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